AI Insights · Timothy · July 2022
Performance of Top 5 Low Poly Games on Unified Platform in Oceania in Q2 2022
In Q2 2022, the top low poly games in Oceania displayed varied performance trends across downloads, revenue, and active users, with some apps showing notable peaks and declines.
The second quarter of 2022 saw interesting trends among the top 5 low poly games on a unified platform in Oceania. Below, we explore the performance of these apps in terms of weekly downloads, revenue, and active users.
Roblox experienced fluctuations in weekly revenue, starting strong at $615K and peaking at $636K in mid-April. However, revenue saw a significant decline, reaching its lowest at $412K at the end of May before recovering to $550K by the end of June. Weekly downloads followed a similar pattern, with a high of 36K in mid-April and a dip to 24K in early May, then climbing back to 30K by late June. Active users showed a steady increase from 1.3M in late March to approximately 1.44M by the end of June.
Idle Lumber Empire - Wood Game saw varied weekly revenue, starting at $14K, peaking at $21K in mid-April, and ending at $17K in late June. Downloads fluctuated, beginning at 9.6K, dropping to 4.3K by the end of June. Active users mirrored this trend, starting at 18.5K and decreasing to 12.6K by the end of the quarter.
Old School RuneScape maintained a relatively stable weekly revenue, generally hovering around $8K to $12K, with a notable peak at $11.7K in mid-June. Weekly downloads were consistent, ranging between 485 and 829, while active users saw slight fluctuations, averaging around 7.1K to 8.1K throughout the quarter.
Egg, Inc. had a steady decline in weekly revenue, starting at $14K and ending at $7.9K by the end of June. Downloads saw a peak at 9.7K in mid-April and then decreased to approximately 5.8K by late June. Active users started from 80K, peaked at 85K in mid-April, and eventually declined to 73K by the end of the quarter.
Art of War: Legions displayed a notable peak in weekly revenue at $10.7K in mid-April, followed by a steady decline to $5.7K by late June. Downloads remained low but stable, hovering around 247 to 404. Active users showed a gradual decline, starting at 11K and ending at 7.7K by the end of the quarter.
These insights, based on data from Sensor Tower, provide a snapshot of the performance of leading low poly games in Oceania during Q2 2022. For more detailed analytics and trends, visit Sensor Tower.